psl1ght
A free SDK for Sony's PS3 console
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sysSaveFileOut Struct Reference

#include <save.h>

Data Fields

sysSaveFileOperation fileOperation
 
void *reserved ATTRIBUTE_PRXPTR
 
sysSaveFileType fileType
 
u8 protectedFileID [16]
 
char *filename ATTRIBUTE_PRXPTR
 
u32 offset
 
u32 size
 
u32 bufferSize
 
void *buffer ATTRIBUTE_PRXPTR
 

Detailed Description

Definition at line 230 of file save.h.

Field Documentation

◆ ATTRIBUTE_PRXPTR [1/3]

void* reserved sysSaveFileOut::ATTRIBUTE_PRXPTR

Definition at line 232 of file save.h.

◆ ATTRIBUTE_PRXPTR [2/3]

char* filename sysSaveFileOut::ATTRIBUTE_PRXPTR

Definition at line 235 of file save.h.

◆ ATTRIBUTE_PRXPTR [3/3]

void* buffer sysSaveFileOut::ATTRIBUTE_PRXPTR

Definition at line 239 of file save.h.

◆ bufferSize

u32 sysSaveFileOut::bufferSize

Definition at line 238 of file save.h.

◆ fileOperation

sysSaveFileOperation sysSaveFileOut::fileOperation

Definition at line 231 of file save.h.

◆ fileType

sysSaveFileType sysSaveFileOut::fileType

Definition at line 233 of file save.h.

◆ offset

u32 sysSaveFileOut::offset

Definition at line 236 of file save.h.

◆ protectedFileID

u8 sysSaveFileOut::protectedFileID[16]

Definition at line 234 of file save.h.

◆ size

u32 sysSaveFileOut::size

Definition at line 237 of file save.h.


The documentation for this struct was generated from the following file: