psl1ght
A free SDK for Sony's PS3 console
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rsx_const Struct Reference

Program const data structure. More...

#include <rsx_program.h>

Data Fields

u32 name_off
 offset of name.
 
u32 index
 program const id.
 
u8 type
 program const type.
 
u8 is_internal
 internal flag.
 
u8 count
 number of elements in the const.
 
u8 _pad0
 unused padding byte, most be 0.
 
union { 
 
   u32   u 
 integer value. More...
 
   f32   f 
 float value. More...
 
values [4] 
 array of element values.
 

Detailed Description

Program const data structure.

Definition at line 85 of file rsx_program.h.

Field Documentation

◆ _pad0

u8 rsx_const::_pad0

unused padding byte, most be 0.

Definition at line 93 of file rsx_program.h.

◆ count

u8 rsx_const::count

number of elements in the const.

Definition at line 91 of file rsx_program.h.

◆ f

f32 rsx_const::f

float value.

Definition at line 97 of file rsx_program.h.

◆ index

u32 rsx_const::index

program const id.

Definition at line 88 of file rsx_program.h.

◆ is_internal

u8 rsx_const::is_internal

internal flag.

Definition at line 90 of file rsx_program.h.

◆ name_off

u32 rsx_const::name_off

offset of name.

Definition at line 87 of file rsx_program.h.

◆ type

u8 rsx_const::type

program const type.

Definition at line 89 of file rsx_program.h.

◆ u

u32 rsx_const::u

integer value.

Definition at line 96 of file rsx_program.h.

◆ [union]

union { ... } rsx_const::values[4]

array of element values.

Number of elements is in the count field.


The documentation for this struct was generated from the following file: