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psl1ght
A free SDK for Sony's PS3 console
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SPU segment data structure. More...
#include <spu.h>
Data Fields | ||
| u32 | type | |
| u32 | lsStart | |
| start address in local store | ||
| u32 | size | |
| union { | ||
| u32 paStart | ||
| start address in main memory to be copied if type is SPU_SEGMENT_TYPE_COPY More... | ||
| u32 value | ||
| fill value if type is SPU_SEGMENT_TYPE_FILL More... | ||
| }; | ||
| bla | ||
| union { ... } _sys_spu_segment |
bla
| u32 _sys_spu_segment::paStart |
start address in main memory to be copied if type is SPU_SEGMENT_TYPE_COPY
| u32 _sys_spu_segment::type |
segment type.
Possible values:
| u32 _sys_spu_segment::value |
fill value if type is SPU_SEGMENT_TYPE_FILL