psl1ght
A free SDK for Sony's PS3 console
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_sys_spu_segment Struct Reference

SPU segment data structure. More...

#include <spu.h>

Data Fields

u32 type
 
u32 lsStart
 start address in local store
 
u32 size
 
union { 
 
   u32   paStart 
 start address in main memory to be copied if type is SPU_SEGMENT_TYPE_COPY More...
 
   u32   value 
 fill value if type is SPU_SEGMENT_TYPE_FILL More...
 
};  
 bla
 

Detailed Description

SPU segment data structure.

Definition at line 32 of file spu.h.

Field Documentation

◆ [union]

union { ... } _sys_spu_segment

bla

◆ lsStart

u32 _sys_spu_segment::lsStart

start address in local store

Definition at line 42 of file spu.h.

◆ paStart

u32 _sys_spu_segment::paStart

start address in main memory to be copied if type is SPU_SEGMENT_TYPE_COPY

Definition at line 48 of file spu.h.

◆ size

u32 _sys_spu_segment::size

segment size in bytes

Definition at line 43 of file spu.h.

◆ type

u32 _sys_spu_segment::type

segment type.

Possible values:

Definition at line 41 of file spu.h.

◆ value

u32 _sys_spu_segment::value

fill value if type is SPU_SEGMENT_TYPE_FILL

Definition at line 50 of file spu.h.


The documentation for this struct was generated from the following file: