psl1ght
A free SDK for Sony's PS3 console
Loading...
Searching...
No Matches
_pad_info2 Struct Reference

Pad info data structure (new format). More...

#include <pad.h>

Data Fields

u32 max
 max pads allowed to connect
 
u32 connected
 how many pads connected
 
u32 info
 Bit 0 lets the system intercept pad? other bits are reserved.
 
u32 port_status [(7)]
 Bit 0: Connected (0: Disconnected, 1: Connected), Bit 1: assign changes?
 
u32 port_setting [(7)]
 Bit 1: Pressure sensitivity turned on, Bit 2: Sensors turned on.
 
u32 device_capability [(7)]
 See: PadCapabilityInfo. Bit 0: PS3SPEC, Bit 1: has_pressure, Bit 2: has_sensor, Bit 3: has_hps, Bit 4: has_vibrate.
 
u32 device_type [(7)]
 0: Standard, 4: Bluray Remote, 5: LDD
 

Detailed Description

Pad info data structure (new format).

Definition at line 77 of file pad.h.

Field Documentation

◆ connected

u32 _pad_info2::connected

how many pads connected

Definition at line 80 of file pad.h.

◆ device_capability

u32 _pad_info2::device_capability[(7)]

See: PadCapabilityInfo. Bit 0: PS3SPEC, Bit 1: has_pressure, Bit 2: has_sensor, Bit 3: has_hps, Bit 4: has_vibrate.

Definition at line 84 of file pad.h.

◆ device_type

u32 _pad_info2::device_type[(7)]

0: Standard, 4: Bluray Remote, 5: LDD

Definition at line 85 of file pad.h.

◆ info

u32 _pad_info2::info

Bit 0 lets the system intercept pad? other bits are reserved.

Definition at line 81 of file pad.h.

◆ max

u32 _pad_info2::max

max pads allowed to connect

Definition at line 79 of file pad.h.

◆ port_setting

u32 _pad_info2::port_setting[(7)]

Bit 1: Pressure sensitivity turned on, Bit 2: Sensors turned on.

Definition at line 83 of file pad.h.

◆ port_status

u32 _pad_info2::port_status[(7)]

Bit 0: Connected (0: Disconnected, 1: Connected), Bit 1: assign changes?

Definition at line 82 of file pad.h.


The documentation for this struct was generated from the following file: